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Star Rangers 1.0.1.7b

Known issues:
- In multiplayer, clients will see newly spawned habitats fidget (Anchoring or reloading map should fix the issue)
- Pressing O and P at the same time toggles all menu visibility on/off (Recently discovered as cause for flag input disappearing, will be fixed in the next release)

r7205
Fixed roberts collider
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r7204
Lagoon conversations bring up mouse cursor now
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r7203
Fixed the earth , and the lagoon has new colliders.
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r7202
Fixed bug where game objects would force themselves to disable constantly.
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r7201
Added Google Analytics into the GameManager Prefab. Moon Occlusion.
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r7200
Fixed scoreflash text
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r7199
Male and female uniform implemented gender equality for the head shadow and the look targets.
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r7197
Disabled flag input menu drag (Could throw it off screen)
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r7196
Fixed story dialog not being disabled by default
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r7195
Created input graphic
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r7194
Removed LeftControl text from story dialogs
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r7193
Disabled Mouse0 in Input
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r7192
Disabled waypoint in main menu
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r7191
Fixed moon stepping FX
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r7190
Fixed ParentRegion staying disabled on clients
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r7189
Fixed habitat connections in Multiplayer (Including tunnels not showing up)
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r7188
Implemented new Base Name Menu
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r7187
Started beacons (Spawnable no blueprints yet...)
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r7186
- Fixed ParentRegion syncing in Multiplaye
- Updated ParentRegion to Ignore Raycast (Fixes hab connections)
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r7185
Gracefully handled photonView missing from objects in habitats
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r7184
Improved objects not falling out of habitats in Multiplayer
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r7183
- Fixed mouse mode on lander-exit.
- Added mouse-mode text to top right.
- Added physic materials for terrains (not yet applied)
- Moved non-pvp map information to GameSettings
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r7182
Fixed center of mass of flag
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r7181
Implemented NetworkedParent (Multi player testing required)
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r7180
Added waypoint distance limits to game settings
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r7179
Updated GUI skins to fix font while mining.
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r7178
- Added pickaxe hotkey.
- Fixed Chat input field cinput bug.
- Added guiStyle to gamesettings
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r7174
Fixed IORs not saving
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r7169
Base status menu slightly improved functionality with mouse toggle
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r7168
Added keyboard shortcuts for common interactions (Hold, Drop, Use, Drive, Exit, Take, Inflate, Harvest)
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r7167
Fixed SetParent photon errors
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r7166
Hud won't display the IOR count when there are no IOR's in the map.
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r7165
Fixed objects falling out of habitats
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r7164
Improved IORs (Converted to gatherable resource and triggered data cache on pick up)
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r7163
Fixed the lagoon and added help to the dialogue menu.
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r7162
Fixed Waypoint Disable Toggle Fixed some mouse mode toggle
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r7161
Improved lagoon tutorials
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r7160
Prefabs for IOR now do not get destroyed when you touch them, and the new image for input is in the build.
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r7159
Tagged Iors as IOR
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r7158
Added ControlsTutorial to English.txt
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r7157
- Added Walk/Run Toggle key binding
- Added controls tutorial to lagoon
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r7156
Re-added data caches to IOR
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r7155
- Fixed Inventory mouse not showing
- Fixed PauseMenu MouseMode toggle issues
- Added Inventory to key bindings
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r7154
Implemented IOR spawning + Handled unspecified prefab names during scene object conversion
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r7153
- LeftControl MouseToggle issue fixed
- Mouselick-hold now limited to one object at a time
- IOR count displayed on HUD.
- Lander now uses the jump key, and tells the player which key it is.
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r7152
Started IORs
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r7151
Added new cInput mappings
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r7150
Removed hardcoded hotkey hints